🌌 Defend the galaxy, build your deck, and conquer together!
Astro Knights Eternity is a cooperative sci-fi deck-building game by Indie Boards & Cards featuring a shuffle-free mechanic, a rich narrative campaign, and strategic team play for 1-4 players. Players collaborate to protect their homeworlds against evolving enemies in an immersive galactic saga.
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Streamlined Aeon's End with a Guardians of the Galaxy style theme.
If you've played Aeon's End, you've pretty much played this game. The differences are -- No need to manipulate 4 portals to cast spells. Here, you equip weapons above your character. You start with 0 or 1 gear slot (weapon) and can improve this by spending money in the game to increase the # of slots. Each slot allows you to equip a weapon. A weapon is just like a spell in Aeon's End - spend it to do damage and then it goes to discard.- The decks that you purchase weapons, tech, etc. from have each deck stacked with a variety of different items from that category and you only get to see the top card in the stack. In Aeon's End, each stack had identical cards in it.- As Aeon's End evolved, it added in more mechanics. One here is team work when a player you have chosen at game start gets a perk when you do a specific thing and vice-versa.- Aeon's End's Gravehold is replaced with a different planet to defend. The planet bestows a bonus when it "powers up" and can be spent by any player on their turn. Usually there is a card from one of the decks that you pick up and when later played, it boosts this stat until it is ready for use.- Bosses "upgrade" themselves over time when their deck depletes and requires a reshuffle. You then go to level 2 of the boss which makes them harder. They also tend to buff minions that are in play with more health, and any new minions also get the same health buff. In games with the least amount of players, sometimes the deck will only start with 1 card so that the boss quickly upgrades during round 1.My wife and I played 2 player and really liked this version. It was a bit less fiddly than Aeon's End with damage dealing, acquiring cards, etc. The variety of cards in each stack is very good and there are effects that strip the top card off a stack which adds flexibility when you really want to spend your money on something that is more helpful.The story is alright and you get a 4 game campaign included. You can also play against a boss as a one off, but the cards and bosses used in the game are in envelopes. So if you aren't interested in a campaign, you'll have to open up all of the envelopes and sealed decks.You can raise the difficulty as you get better at the game. Highly recommended.
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