🥊 Step into the Octagon and Own the Fight!
UFC 4 for PS4 offers an enhanced fighting experience with a Takedown Overhaul, a new submissions system, and dynamic striking inputs, all while featuring a fresh commentary team and limited-time customization options.
N**E
Best game of all time
I love this game so much. Playing it with my brother has been so much fun even though I always beat him. I love the ability to create fighters. I’m more into boxing than ufc so being able to make my favorite boxers is awesome!
C**L
As described
Package came as described. Nothing damaged and very carefully wrapped. Disc works perfectly!
G**S
If u want a good multi-player game
Very fun game
A**.
Good
Good
C**S
Luv it
Luv it thats all i can say
P**E
UFC game
Great game and easy to learn.
M**Z
Juego de PlayStation
A mi nieto le encanta
T**D
Hot Garbage
A couple of years ago EA UFC 3 was a game that was pretty poor on release but eventually grew into itself. It became widely regarded as having some of the deepest striking in a fighting game, but with a stale, rock-paper-scissors ground game. Fast forward to UFC 4 and the ground game remains almost entirely untouched and the striking feels simultaneously much more complicated and much more limiting. Button mapping for moves is bizarre - throwing a spinning hook kick on some fighters requires holding two shoulder buttons and a PUNCH button, for example, and the game limits your striking to preset combos a'la Mortal Kombat 3 from 20 years ago. There's also a notable amount of input lag and input drop, where sometimes pressing an attack button does nothing, sometimes sometimes the attack comes out late, and sometimes (especially on the ground) the action might repeat multiple times.The ground game is functionally unchanged from previous years, meaning that it's ruled by a gamey meta based on charging up an advantage meter. Ground and pound has been revamped but made utterly worse, as the fighter on the receiving end is rendered unable to transition until they block or dodge a certain number of attacks, which is made infinitely harder that it should by the dicey controls. The submission system is "new", but only in the sense that it's composed of a pair of mingames that are a tiny bit different from the previous iteration. They're not offensive, but there's been no evolution there.Gameplay can always be tweaked with patches later, but you would think that a sequel would come out in AT LEAST as playable a state as the final version of the most recent entry.Furthermore, much the game is built upon a weird mobile-game-style currency ecosystem. You're forced to build a personalized fighter as soon as you start the game the first time, but all customization except for appearance and switching between a handful of pre-made movesets is gone. (You can't select individual moves or personalize a character's stats, so don't get your hopes up about expanding the roster with real-life created fighters like in a wrestling game.)Instead you're meant to want to customize your character's outfit and pre- and post-fight, and of course 90% of those options are walled off behind 2 types of currency: one that you earn in-game at a glacial pace and one that you can pay real money for. If the clothing options were interesting -or at least real martial arts gear - this might be something worth fooling around with, but they're not. The attire choices are uniformly ridiculous. If you want huge lion heads or flashing pants with animated lettering, you're in luck. If you want to have a jiu-jitsu gi like Royce Gracie, well you're up a creek.Lastly, a few weeks after the game was released and the review scores were posted, real-world advertisements were patched into the game, so enjoy watching adverts for "The Boys" while going through the menus.Overall, this game is a pretty big disappointment and if I'm being totally honest I regret having bought it. Learn from my mistakes and give this one the go-by.
Trustpilot
4 days ago
1 month ago