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⚡️ Command the Gods, Conquer the Duel!
7 Wonders Duel Pantheon Expansion elevates the classic 2-player strategy game by introducing powerful mythological gods whose unique abilities can turn the tide of battle. Designed for ages 10+, this 30-minute game requires the base 7 Wonders Duel and offers a fresh, tactical layer where players build civilizations, summon divine powers, and race to construct wonders that secure their legacy.
Product Dimensions | 12.7 x 5.08 x 10.16 cm; 260 g |
Manufacturer recommended age | 10 - 18 years |
Item model number | SEV09 |
Language: | English |
Number of Game Players | 2 |
Number of pieces | 1 |
Assembly Required | No |
Batteries Required? | No |
Batteries included? | No |
Material Type(s) | Cardboard |
Remote Control Included? | No |
Colour | Multicoloured |
ASIN | B01K9MNAOG |
N**R
Great 2 player game with high replayability
7 Wonders Duel is an outstanding board game that is perfect for two players. The game is easy to learn, but provides endless hours of strategic play. The game mechanics are well thought out and each turn offers new challenges and opportunities for players to build their civilizations.The game components are of high quality, with well-designed cards and a sturdy game board. The rules are clear and concise, making it easy for new players to jump in and start playing. The game play is fast-paced and exciting, with players making decisions about which wonders to build, which resources to gather, and which military actions to take.One of the best aspects of 7 Wonders Duel is that each game is different. The wonder cards and the order they are played change with each game, offering a unique experience each time you play. The game also scales well, with different difficulty levels available depending on the skill level of the players.Overall, 7 Wonders Duel is an excellent board game that provides a challenging and enjoyable experience for two players. Whether you're a seasoned gamer or new to the hobby, I highly recommend this game. It's a great addition to any game collection and is sure to provide hours of fun.
D**N
Recommend: good-quality, easy to learn, and quick to play (20-30mins per game).
I've never played the original 7 Wonders (which is 2+ players), but bought this to play with my partner - as it is a version of the original game which is specifically designed to work and function with just 2 players.I haven't previously been a big buyer of board games, but they don't come cheap. Even used on eBay/Amazon, you're going to be paying close to the new price you see here. But don't let that dissuade you. It's a good-quality game which we've continued to have fun with, even after 10+ times of playing it.You can see fantastic reviews of board games like this on YouTube if you're unsure, so I won't parrot which is already been said. However, from my perspective, as a complete newcomer to board games like this, I think it is:- Good-quality with playboard, coins, and cards (which are also aesthetically nice!)- Easy to learn. After one (or maybe two) playthroughs you'll have no issue.- Quick to play: After your initial games, you can play through this in 20-30minutes - easy.My only real gripe is that, after the first 5 or so games, the majority of them have begun to end in stalemates (which you then count up victory points). When you're both at your best, it seems far too easy to sabotage each other. Despite this, I still think it's fun (and is, frankly, the nature of card-games like this).Recommend if you're looking for an entry-level board game to play with a friend/partner. Lots of fun and decent amount of replayability to make it worth the money (they also resell on eBay/Amazon for decent rates if/when you get bored of it).
D**D
Great game!
Whenever the wife and I finish a game night and there's still time for just one more quick game of something, this is usually the game we pick. It takes about 30 - 45 mins to play and the setup / tear down is fast.Duel is easy to learn but the rules come in 2 formats, a book and a quick reference sheet. However they might as well have put everything in the 1 book because the quick reference is only partially useful and only shows some examples of a rule, whilst the remaining examples are in the rule book propper.However I'm nit picking, this is a great 2 player competitive game, quick to learn but with a good depth of strategy to it.The cards and components are of a good quality too and the box itself takes up very little shelf space.A keeper!
J**E
Good game
Takes a little bit of time to get the method and rules learnt, once learnt it's a captivating game. Build quality is good and all pieces were present
M**S
7 Wonders theme for a 2-player game
7 Wonders: Duel is a standalone game for 2-players (it is *not* a 7 Wonders expansion). The game builds on the theme and some of the mechanics from 7 Wonders. It introduces some excellent 2-player gaming ideas and so 'ta da' a new game is born. It is excellent fun to play and is far better, in my opinion, than the 2-player variant in the original 7 Wonders. There is a real sense of suspense as each opponent watches the other's military endeavours and scientific progress. It's made much more dynamic, now that there are three game end conditions: (i) a race on military supremacy; (ii) a race on scientific supremacy and (iii) a civilian victory. Both (i) and (ii) are instant wins; (iii) kicks-in when all cards have been played and then it's time to add up the points to determine a winner (just like the original 7 Wonders).There is plenty of replayability. Each game is played with 8 wonder cards (from 12), 20 Age I cards (from 23), 20 Age II cards (from 23), and a combination of 20 cards for Age III (17 from 20 Age III cards and 3 from 7 Age III Guild cards). The game also introduces progress tokens of which 5 (from 10) are available in each game. This means that there is not too much randomness, but what little there is, is sufficient to ensure that no two games will be the same.The game is quick, 20 - 30 mins, and set-up is pretty fast, as is putting it away. My 8 year old picked up the rules fairly easily and can win without any assistance. This makes it a very approachable family game in terms of age ranges. Note: my 8 year old has played 7 Wonders many times and so the learning curve from there is very short and quick.Why only 4 stars? Well, the Age / Guild cards are much smaller than the original game (despite there being room in the box for bigger cards) and the icons they represent are also small and the icons showing their cost are smaller still. When the cards are overlaid in the Age set-up you'll see they would have taken up a huge amount of room if the cards were as per the original game, however, I'd have preferred lost table space vs. easier icon readability.I doubt that 7 Wonders: Duel will out-class 7 Wonders. However, it is an excellent 2-player version of the original game and if you have the original and are looking for a better 2-player variant then I definitely recommend it.
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